AI Insights · Timothy · April 2025
Top 5 Third Person Games Performance in Netherlands Q1 2025
Explore the performance trends of the top third-person games in the Netherlands during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, the performance of top third-person games on a unified platform in the Netherlands showed varied trends in terms of downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
Last War:Survival from FUNFLY PTE. LTD. experienced fluctuations in its weekly revenue, with a notable peak of approximately $358.7K in early February. Downloads started strong at 14.2K at the beginning of January but gradually decreased to around 6K by the end of March. However, active users saw a resurgence towards the quarter's end, climbing back to about 30K.
Tencent Mobile International Limited's PUBG MOBILE displayed a steady increase in weekly revenue, reaching $157.6K by the last week of March. The downloads fluctuated but generally trended downwards, decreasing from 5.7K to 3.7K. The active user base remained relatively stable, maintaining around 44K towards the quarter's conclusion.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a significant revenue spike at the end of January, reaching $81.7K. Downloads were modest, peaking at 1.1K mid-February, while active users slightly increased to over 8K by March's end.
COGNOSPHERE PTE. LTD.'s Genshin Impact had a notable decline in revenue, starting at $62K and dropping to $9K by March. Downloads began at 1.5K and decreased to 786, while active users showed a slight recovery, ending at 11.3K.
Summoners War X TEKKEN 8 from Com2uS Corp. saw a decrease in revenue from $28.2K to $14.4K. Downloads remained low throughout the quarter, with a slight uptick in early March. Active users decreased to approximately 3.7K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower's platform.